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STRATEGIES - HELP, HINTS AND PLAYING TIPS
First Level Strategy: You
need to be aware what the last hold-out territories are doing. If you
tap on a nation and tap on its name, which is at the bottom of the
screen, you get a detailed look into that country's population (how ill
they are), and what kind of countermeasures they are taking. Also, if
you tap on the "i" icon on the upper left while you're in this screen,
you can see how that nation gets classified in this game (rural/urban,
hot/humid/dry/cold, rich/poor, etc). That helps you be more specific
when you're targeting a country. Anyway, when I finally killed the
world with bacteria (took me many tries too), the last hold-out country
was New Zealand. I had the country infected, but the number of infected
wasn't rising fast enough, and I knew if I made the bacteria more
lethal, the disease would simply die out, and the world would win. Then
while checking New Zealand's info screen, I realized NZ had not
exterminated rats yet. So I upped rodent transmission vector (had to
devolve other vectors like birds and water to have enough points), and
NZ infection increased beautifully, and I won the game.
Level Strategy: The
Virus level was fun, though I got lucky. The challenge in the virus
level is to keep it from mutating into something too lethal too early.
You actually have to spend points to DEVOLVE the virus. But I got
lucky, and the virus mutated into something with higher infection rate
but not the mortality rate, so I infected the world fairly easily and
won the game.
Basically the whole trick is to NOT spend any points in symptoms, and
if you get a free symptom through mutation, DEVOLVE it immediately.
That way, the people will no idea that a disease is spreading, so no
research will be done at all. Be very patient (definitely get the timer
to move double-speed, because this is going to take a while), and let
the disease spread out on its own. Spend points only on transmission
vectors and abilities. Do not bother with research-slowing abilities
(like Genetic Hardening and Genetic ReShuffle) or Spore Burst
abilities. Well, I did use Spore Burst at the very beginning, when it
cost only 1 point. But after that, it's not worth the cost. Once again,
be very patient. You want to wait until there are no healthy people in
the world. This means waiting until every single country in the world
is infected, and this will take a while. Again, don't bother with Spore
Burst ability because I think it simply picks a random country
regardless of whether the country's already infected or not -- meaning
you're likely to waste points if you use that ability in late game. You
want to have about 60-70 DNA points by the time everybody in the world
is infected. Now go and get symptoms that gives you rapid death. I went
with Coughing, Pneumonia, Pulmonary Fibrosis, and Total Organ Failure.
I would have gone with Coma too, but I was short on points, so I went
with Immune Suppression. (In hindsight, I could have devolved a few
transmission vectors to have enough points for Coma) I'm sure there are
better symptom combinations for this purpose. Once the symptoms start,
people will start dropping like flies, and the research will begin at a
crazy pace. As people die, you'll have DNA points pouring in, so spend
those points on research-slowing abilities. Soon, the manic research
pace will slow down as too many people die for research to continue.
And the world will end. Victory. Personally, this felt like cheating to
me. Well, maybe not cheating but more like exploiting the system. I
mean, it's a rather "lazy" strategy, and it seems to me that this could
work with just about all pathogen types. Kinda kills the fun of having
different pathogen types, you know? But then again, because this method
takes so many game-years, you're never gonna get a very high score with
it, so maybe it's all fair. Hope this helps.
and Parasite Level Strategies: Not
only did this strategy work with the Fungus level but it also worked
with the Parasite as well. Note: This method will NOT get you a very
high score due to the lengthy nature of the infection process, but it
will get you a win if you play your cards right... Read on... I started
in a cold climate area because often I found that when I start in a hot
zone, even though the disease spreads quicker - it often has a hard
time taking hold in places like Iceland, Greenland, Canada or Russia.
Follow these steps: 1. Begin in Iceland (given that it has an airport
and also a harbor for ease of transmission). 2. I first started with
focusing my energy on upgrading the airborne and water transmission
stats to the max as soon as I could. 3. I followed by upping my drug
resistance by one notch 4. I also followed by upping my disease's heat
resistance by 2 notches, and my cold resistance by 1 notch. (note you
can do the above steps in any particular order - the key being point 5)
5. ...which is - do NOT let your fungus evolve until every single
person in the world is affected by the disease. This could take a long
time (10 to 15 min?). If you want to get things moving a bit by
unleashing a spore here or there, that's fine (just don't overdo it at
the beginning). 6. Whatever you do, make sure the world does NOT notice
the disease up to the point when everyone is infected (but not dying
yet). All the while, keep saving enough points so you can eventually
upgrade the symptoms to the worst possible situation immediately (organ
failure is the best IMO). Also you should devolve your fungus
accordingly to keep it as low profile as possible before everyone is
infected. 7. Once everyone is infected and the disease is still
unknown, unleash the disease. Quickly upgrade your disease symptoms to
something incredibly lethal (again, my suggestion is organ failure).
Immediately you'll see people dying in droves. At the same time, the
cure might move quickly, but as you accumulate points through people
dying, you can start using points to counteract the cure by upgrading
drug resistance, etc. 8. Soon enough, you will see that the body count
will pile up asap. More than likely the country that is spearheading
the cure will lose its population so fast that the speed of the cure
will greatly diminish and eventually you will win the game. Note: I did
not use anything close to all the spores available. The strategy above,
while tedious, did allow me to infect so many people that once the
fungus got lethal in a hurry, there was no way for the cure to catch up
with the sky high death rate.
this Strategy to beat The Bacteria Level: Start in Saudi
Arabia. Don't upgrade symptoms until it gives you the "Everyone is
infected" message. Upgrade transmission! Upgrading water/air so you can
get Extreme Bioaerosol is good. Blood transmission when it gets to
Africa also works. They won't cure it (because of no symptoms).
Whenever it mutates, devolve it IMMEDIATELY! When the world is 100%
infected: Go to the world menu and make sure there are no healthy
people. Devolve everything! To win you need to evolve Anaemia. Then get
Haemophilia, Internal Haemorrhaging and Hemorrhagic Shock. If they
start a cure: Evolve Insomnia. Move towards getting Coma. Get Drug
Resistance, Genetic Hardening, and Genetic ReShuffle. If you have
points, you can get Insanity and Dysentry. And that should win you the
Bacteria Level Strategy: Start
Greenland. No other way to reliable get DNA fast enough to spread fast
late game. Remember to devolve all symptoms. Get Water 1/2. Get Air
1/2. Get Blood 1. Get Drug 1/2. Get Water+Air 3. Get Blood 2. Get
Genetic Hardening 1/2. Pool DNA to 80. Wait for 100% Infection. Get
Rash. Get Sweating. Get Skin Lesions. Get Anaemia. Get Heamorhaging.
Get Internal Heamo. Get Heamo Shock. Use rest of points for Genetic
Reshuffle. Should end with around 80% Cure.
Level Strategy: I
have it so down pat that I normally am seconds ahead of the AI. Play at
normal speed once you have a stable strategy then you can fine tune it.
It also helps with those times where at 2x Speed you infect 6+
countries at one time. Speed up once you've infected all countires.
Sometimes you need to "pool" DNA. If you're not familiar with the term
it means store some to respond to AI immediatly. Anyways just broke
52000 on Virus Brutal so here is the changes. Start in Saudi Arabia.
Get Air 1/2. Get Water 1/2. Pay close attention to your country spreads
as you will have 1 of 2 things happen. If you get 1 follow with 2 if
you get 2 follow with 1. 1. You infect a ton of rich countries. 2. You
infect lots of poor/humid countries and Austrailia. If 1 Get Drug
Resistance 1. If 2 Get Blood 1. At this point your DNA slows a bit
continue to watch infected countries. Get Blood 2. Pay close attention
this is around where you get discovered but it's fine. You normally
have about 30 seconds until Saudi starts researching. You should have
the DNA for it. Get Genetic Hardening 1. Get Livestock 1. Start
"pooling" DNA. Get Drug Resistance 2. Get Genetic Hardening 2. Get
Livestock 2. At this point a few countries have started research and
you should just now be getting noticed globally. Get Cold 1/2. Get
Rash. Get Sweating. Get Skin Lesions. Now Sit,wait and hope for
Greenland to get infected. Get Necrosis as Greenlands infected. Get
Insomnia. Get Anaemia. Get Paranoia. Get Seizures. Get Inflamation. Now
you know most if the symptoms I'm telling you are all situational cause
you can mutate some of them. Basically you want to gain access to
Insanity. Paralysis/Coma. Paralysis reduces cure by 1 Coma by 3-4 above
30% Insanity by 2-3 above 30% Genetic Reshuffle is 2 below 30% and 4
above 30%. For a good score above 30,000 keep cure below 40% for above
45,000 keep cure below 30%. Hope this helps people for increasing
Virus Strategy: I
started in Japan created a challenge for me and was fun. Since they are
already developing a cure for you you have to be fast and constant with
transmitting. Start by infexting your first victim then grabbing the
1DNA go into your disease menu and grab Insomnia and Paranoia you'll
gain 2 more DNA so grab Code Fragment 1. Here is where it get s tricky.
The cure continues to generate at a very intense pace. So unlike most
scenario's you want your virus to evolve so while it evolves you should
be focus on building up genetic hardening as well. The good thing is
you have cheaper genetic reshuffling. You also have Radical Elements
which reduces the cure greatly. At the same time you should slow work
towards spreading everywhere. I wish I could post the screencaps of how
my disease looked at the end. Once you've infected all countries expand
towards necrosis. You'll need the dead bodies to help continue
spreading in places like Greenland. There's a bit of trial and error
with the strat as situations like Global Awarness day can speed up the
cure faster than managable.
HINTS AND PLAYING TIPS
How to start: A getting started
Start around the Ukraine or in Central Europe. Try and focus on getting
its infectivity up but at the same time try and stop it being lethal.
Any mutations it does that say it can be lethal, so you should get rid
of until it has spread to most countries. Once there is at least like
80 percent of the popultion infected. Now save up to make it lethal and
kill them all. Hope this helps and good luck!
do I complete a level successfully?: The
concept of the game is to develop your plague to the point where it
wipes out the world. You do this by using DNA points and add traits to
the plague and make sure that a cure isn't developed. There are
different types of diseases. Each is different. Hope this helps and
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